Table of Contents

Class MiniFly

Namespace
Global
Assembly
Assembly-CSharp.dll
public class MiniFly : CosmeticInsect, IDrawable, IRunDuringDialog
Inheritance
MiniFly
Implements
Inherited Members

Constructors

MiniFly(Room, Vector2)

public MiniFly(Room room, Vector2 pos)

Parameters

room Room
pos Vector2

Fields

buzzAroundCorpse

public BodyChunk buzzAroundCorpse

Field Value

BodyChunk

dir

public Vector2 dir

Field Value

Vector2

lastLastPos

public Vector2 lastLastPos

Field Value

Vector2

Methods

public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

EmergeFromGround(Vector2)

public override void EmergeFromGround(Vector2 emergePos)

Parameters

emergePos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Reset(Vector2)

public override void Reset(Vector2 resetPos)

Parameters

resetPos Vector2

TileScore(IntVector2)

public float TileScore(IntVector2 tile)

Parameters

tile IntVector2

Returns

float

Update(bool)

public override void Update(bool eu)

Parameters

eu bool

ViableForBuzzaround(AbstractCreature)

public bool ViableForBuzzaround(AbstractCreature crit)

Parameters

crit AbstractCreature

Returns

bool