- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class MenuMicrophone.MenuSoundObject
- Inheritance
-
MenuMicrophone.MenuSoundObject
- Derived
-
- Inherited Members
-
Constructors
public MenuSoundObject(MenuMicrophone mic, SoundLoader.SoundData soundData, bool loop, float initPan, float initVol, float initPitch, bool startAtRandomTime)
Parameters
mic MenuMicrophone
soundData SoundLoader.SoundData
loop bool
initPan float
initVol float
initPitch float
startAtRandomTime bool
Fields
Field Value
- bool
public AudioSource audioSource
Field Value
- AudioSource
public bool autoPlayAfterLoad
Field Value
- bool
public GameObject gameObject
Field Value
- GameObject
Field Value
- float
public AssetBundleLoadAssetOperation loadOp
Field Value
- AssetBundleLoadAssetOperation
Field Value
- bool
public MenuMicrophone mic
Field Value
- MenuMicrophone
needsRandomTime
public bool needsRandomTime
Field Value
- bool
public bool needsVolumeUpdate
Field Value
- bool
public bool singleUseSound
Field Value
- bool
public bool slatedForDeletion
Field Value
- bool
public SoundLoader.SoundData soundData
Field Value
- SoundLoader.SoundData
Properties
public virtual bool Done { get; }
Property Value
- bool
public virtual bool PlayAgain { get; }
Property Value
- bool
public float SetPitch { set; }
Property Value
- float
public float SetVolume { set; }
Property Value
- float
Methods
public virtual void Update(float timeStacker, float timeSpeed)
Parameters
timeStacker float
timeSpeed float