Table of Contents

Class LizardSpit

Namespace
Global
Assembly
Assembly-CSharp.dll
public class LizardSpit : UpdatableAndDeletable, IDrawable
Inheritance
LizardSpit
Implements
Inherited Members

Constructors

LizardSpit(Vector2, Vector2, Lizard)

public LizardSpit(Vector2 pos, Vector2 vel, Lizard lizard)

Parameters

pos Vector2
vel Vector2
lizard Lizard

Fields

dissapearSpeed

public float dissapearSpeed

Field Value

float

fallOff

public int fallOff

Field Value

int

lastPos

public Vector2 lastPos

Field Value

Vector2

lizard

public Lizard lizard

Field Value

Lizard

massLeft

public float massLeft

Field Value

float

myAimChunk

public BodyChunk myAimChunk

Field Value

BodyChunk

myAimUp

public float myAimUp

Field Value

float

pos

public Vector2 pos

Field Value

Vector2

scratchTerrainCollisionData

public SharedPhysics.TerrainCollisionData scratchTerrainCollisionData

Field Value

SharedPhysics.TerrainCollisionData

slime

public Vector2[,] slime

Field Value

Vector2[,]

stickChunk

public BodyChunk stickChunk

Field Value

BodyChunk

vel

public Vector2 vel

Field Value

Vector2

Properties

DotSprite

public int DotSprite { get; }

Property Value

int

JaggedSprite

public int JaggedSprite { get; }

Property Value

int

Rad

public float Rad { get; }

Property Value

float

TotalSprites

public int TotalSprites { get; }

Property Value

int

Methods

public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

SlimeSprite(int)

public int SlimeSprite(int s)

Parameters

s int

Returns

int

StuckPosOfSlime(int, float)

public Vector2 StuckPosOfSlime(int s, float timeStacker)

Parameters

s int
timeStacker float

Returns

Vector2

Update(bool)

public override void Update(bool eu)

Parameters

eu bool