Table of Contents

Class LizardJumpModule.JumpFinder

Namespace
Global
Assembly
Assembly-CSharp.dll
public class LizardJumpModule.JumpFinder
Inheritance
LizardJumpModule.JumpFinder
Inherited Members

Constructors

JumpFinder(Room, LizardJumpModule, IntVector2, bool)

public JumpFinder(Room room, LizardJumpModule owner, IntVector2 startPos, bool chainJump)

Parameters

room Room
owner LizardJumpModule
startPos IntVector2
chainJump bool

Fields

bestJump

public LizardJumpModule.JumpFinder.JumpInstruction bestJump

Field Value

LizardJumpModule.JumpFinder.JumpInstruction

chainJump

public bool chainJump

Field Value

bool

currentJump

public LizardJumpModule.JumpFinder.JumpInstruction currentJump

Field Value

LizardJumpModule.JumpFinder.JumpInstruction

dbsprts

public DebugSprite[] dbsprts

Field Value

DebugSprite[]

fade

public int fade

Field Value

int

hasVenturedAwayFromTerrain

public bool hasVenturedAwayFromTerrain

Field Value

bool

landingDirection

public Vector2? landingDirection

Field Value

Vector2?

lastControlledDir

public Vector2 lastControlledDir

Field Value

Vector2

lastPos

public Vector2 lastPos

Field Value

Vector2

owner

public LizardJumpModule owner

Field Value

LizardJumpModule

pos

public Vector2 pos

Field Value

Vector2

room

public Room room

Field Value

Room

slatedForDeletion

public bool slatedForDeletion

Field Value

bool

startCell

public PathFinder.PathingCell startCell

Field Value

PathFinder.PathingCell

startPos

public IntVector2 startPos

Field Value

IntVector2

vel

public Vector2 vel

Field Value

Vector2

visualize

public bool visualize

Field Value

bool

Properties

BeneficialMovement

public bool BeneficialMovement { get; }

Property Value

bool

Methods

Destroy()

public void Destroy()

Iterate()

public void Iterate()

NewTest()

public void NewTest()

Update()

public void Update()