Class LizardBubble
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class LizardBubble : CosmeticSprite, IDrawable, IRunDuringDialog
- Inheritance
-
LizardBubble
- Implements
-
- Inherited Members
-
Constructors
LizardBubble(LizardGraphics, float, float, float)
public LizardBubble(LizardGraphics lizardGraphics, float intensity, float stickiness, float extraSpeed)
Parameters
lizardGraphics LizardGraphics
intensity float
stickiness float
extraSpeed float
Fields
freeFloating
Field Value
- bool
hollow
Field Value
- bool
hollowNess
Field Value
- float
lastLiberatedOrigin
public Vector2 lastLiberatedOrigin
Field Value
- Vector2
lastLife
Field Value
- float
liberatedOrigin
public Vector2 liberatedOrigin
Field Value
- Vector2
liberatedOriginVel
public Vector2 liberatedOriginVel
Field Value
- Vector2
life
Field Value
- float
lifeTime
Field Value
- int
lifeTimeWhenFree
public float lifeTimeWhenFree
Field Value
- float
lizardGraphics
public LizardGraphics lizardGraphics
Field Value
- LizardGraphics
originPoint
public Vector2 originPoint
Field Value
- Vector2
stickiness
Field Value
- float
stuckToOrigin
public bool stuckToOrigin
Field Value
- bool
Properties
Stickiness
public float Stickiness { get; }
Property Value
- float
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update(bool)
public override void Update(bool eu)
Parameters
eu bool