Class LightBeam
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class LightBeam : UpdatableAndDeletable, IDrawable
- Inheritance
-
LightBeam
- Implements
-
- Inherited Members
-
Constructors
LightBeam(PlacedObject)
public LightBeam(PlacedObject placedObject)
Parameters
placedObject PlacedObject
Fields
blinkRate
Field Value
- float
blinkTicker
Field Value
- int
blinkType
public LightBeam.LightBeamData.BlinkType blinkType
Field Value
- LightBeam.LightBeamData.BlinkType
c
Field Value
- Color
colorAlpha
Field Value
- float
environmentColor
public Color environmentColor
Field Value
- Color
gridDiv
Field Value
- int
lastAlpha
Field Value
- float
lastCamPos
Field Value
- int
meshDirty
Field Value
- bool
nightFade
Field Value
- float
nightLight
Field Value
- bool
paletteLitColor
public Color paletteLitColor
Field Value
- Color
placedObject
public PlacedObject placedObject
Field Value
- PlacedObject
quad
Field Value
- Vector2[]
verts
Field Value
- Vector2[]
Properties
color
public Color color { get; set; }
Property Value
- Color
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
BlinkFade()
Returns
- float
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
GetIdealGridDiv()
public int GetIdealGridDiv()
Returns
- int
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
SetBlinkProperties(BlinkType, float)
public void SetBlinkProperties(LightBeam.LightBeamData.BlinkType type, float rate)
Parameters
type LightBeam.LightBeamData.BlinkType
rate float
Update(bool)
public override void Update(bool eu)
Parameters
eu bool
UpdateColor(SpriteLeaser, RoomCamera, float)
public void UpdateColor(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float a)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
a float
UpdateVerts(SpriteLeaser, RoomCamera)
public void UpdateVerts(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera