Class InGameTranslator.LanguageID
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class InGameTranslator.LanguageID : ExtEnum<InGameTranslator.LanguageID>, IComparable, IEquatable<InGameTranslator.LanguageID>
- Inheritance
-
InGameTranslator.LanguageID
- Implements
-
- Inherited Members
-
Constructors
LanguageID(string, bool)
public LanguageID(string value, bool register = false)
Parameters
value string
register bool
Fields
Chinese
public static readonly InGameTranslator.LanguageID Chinese
Field Value
- InGameTranslator.LanguageID
English
public static readonly InGameTranslator.LanguageID English
Field Value
- InGameTranslator.LanguageID
French
public static readonly InGameTranslator.LanguageID French
Field Value
- InGameTranslator.LanguageID
German
public static readonly InGameTranslator.LanguageID German
Field Value
- InGameTranslator.LanguageID
Italian
public static readonly InGameTranslator.LanguageID Italian
Field Value
- InGameTranslator.LanguageID
Japanese
public static readonly InGameTranslator.LanguageID Japanese
Field Value
- InGameTranslator.LanguageID
Korean
public static readonly InGameTranslator.LanguageID Korean
Field Value
- InGameTranslator.LanguageID
Portuguese
public static readonly InGameTranslator.LanguageID Portuguese
Field Value
- InGameTranslator.LanguageID
Russian
public static readonly InGameTranslator.LanguageID Russian
Field Value
- InGameTranslator.LanguageID
Spanish
public static readonly InGameTranslator.LanguageID Spanish
Field Value
- InGameTranslator.LanguageID
Methods
EncryptIndex(LanguageID)
public static int EncryptIndex(InGameTranslator.LanguageID lang)
Parameters
lang InGameTranslator.LanguageID
Returns
- int
Parse(int)
public static InGameTranslator.LanguageID Parse(int index)
Parameters
index int
Returns
- InGameTranslator.LanguageID
UsesCapitals(LanguageID)
public static bool UsesCapitals(InGameTranslator.LanguageID lang)
Parameters
lang InGameTranslator.LanguageID
Returns
- bool
UsesLargeFont(LanguageID)
public static bool UsesLargeFont(InGameTranslator.LanguageID lang)
Parameters
lang InGameTranslator.LanguageID
Returns
- bool
UsesSpaces(LanguageID)
public static bool UsesSpaces(InGameTranslator.LanguageID lang)
Parameters
lang InGameTranslator.LanguageID
Returns
- bool
WordWrappingAllowed(LanguageID)
public static bool WordWrappingAllowed(InGameTranslator.LanguageID lang)
Parameters
lang InGameTranslator.LanguageID
Returns
- bool