Class HardmodeStart.HardmodePlayer
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class HardmodeStart.HardmodePlayer
- Inheritance
-
HardmodeStart.HardmodePlayer
- Inherited Members
-
Constructors
HardmodePlayer(HardmodeStart, int)
public HardmodePlayer(HardmodeStart owner, int playerNumber)
Parameters
owner HardmodeStart
playerNumber int
Fields
backUpRunSpeed
public float backUpRunSpeed
Field Value
- float
delayBetweenPlayers
public int delayBetweenPlayers
Field Value
- int
inActionCounter
public int inActionCounter
Field Value
- int
jumpCounter
Field Value
- int
owner
public HardmodeStart owner
Field Value
- HardmodeStart
phase
public HardmodeStart.Phase phase
Field Value
- HardmodeStart.Phase
playerAction
Field Value
- int
playerMovGiveUpCounter
public int playerMovGiveUpCounter
Field Value
- int
playerNumber
Field Value
- int
playerPosCorrect
public bool playerPosCorrect
Field Value
- bool
Properties
MainPlayer
public bool MainPlayer { get; }
Property Value
- bool
Player
public Player Player { get; }
Property Value
- Player
Methods
public Player.InputPackage GetInput()
Returns
- Player.InputPackage
Update()