Table of Contents

Class GrassHopper

Namespace
Global
Assembly
Assembly-CSharp.dll
public class GrassHopper : CosmeticInsect, IDrawable, IRunDuringDialog
Inheritance
GrassHopper
Implements
Inherited Members

Constructors

GrassHopper(Room, Vector2)

public GrassHopper(Room room, Vector2 pos)

Parameters

room Room
pos Vector2

Fields

colorFac

public float colorFac

Field Value

float

colorFac2

public float colorFac2

Field Value

float

lastRot

public Vector2 lastRot

Field Value

Vector2

legs

public Vector2[,] legs

Field Value

Vector2[,]

recover

public int recover

Field Value

int

rot

public Vector2 rot

Field Value

Vector2

sitPos

public Vector2? sitPos

Field Value

Vector2?

stressed

public float stressed

Field Value

float

Methods

Act()

public override void Act()

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

EmergeFromGround(Vector2)

public override void EmergeFromGround(Vector2 emergePos)

Parameters

emergePos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Jump()

public void Jump()

Reset(Vector2)

public override void Reset(Vector2 resetPos)

Parameters

resetPos Vector2

Update(bool)

public override void Update(bool eu)

Parameters

eu bool

WallCollision(IntVector2, bool)

public override void WallCollision(IntVector2 dir, bool first)

Parameters

dir IntVector2
first bool