Table of Contents

Class GlobalRain

Namespace
Global
Assembly
Assembly-CSharp.dll
public class GlobalRain
Inheritance
GlobalRain
Inherited Members

Constructors

GlobalRain(RainWorldGame)

public GlobalRain(RainWorldGame game)

Parameters

game RainWorldGame

Fields

Intensity

public float Intensity

Field Value

float

MicroScreenShake

public float MicroScreenShake

Field Value

float

RumbleSound

public float RumbleSound

Field Value

float

ScreenShake

public float ScreenShake

Field Value

float

ShaderLight

public float ShaderLight

Field Value

float

bulletRainDensity

public float bulletRainDensity

Field Value

float

bulletTimer

public int bulletTimer

Field Value

int

deathRain

public GlobalRain.DeathRain deathRain

Field Value

GlobalRain.DeathRain

drainWorldDrainSpeed

public float drainWorldDrainSpeed

Field Value

float

drainWorldFastDrainCounter

public int drainWorldFastDrainCounter

Field Value

int

drainWorldFlood

public float drainWorldFlood

Field Value

float

drainWorldFloodFlag

public bool drainWorldFloodFlag

Field Value

bool

flood

public float flood

Field Value

float

floodLerpSpeed

public float floodLerpSpeed

Field Value

float

floodSpeed

public float floodSpeed

Field Value

float

forceSlowFlood

public bool forceSlowFlood

Field Value

bool

game

public RainWorldGame game

Field Value

RainWorldGame

heavyTimer

public int heavyTimer

Field Value

int

lastRainDirection

public float lastRainDirection

Field Value

float

preCycleRainPulse_Intensity

public float preCycleRainPulse_Intensity

Field Value

float

preCycleRainPulse_Scale

public float preCycleRainPulse_Scale

Field Value

float

rainDirection

public float rainDirection

Field Value

float

rainDirectionGetTo

public float rainDirectionGetTo

Field Value

float

waterFluxTicker

public int waterFluxTicker

Field Value

int

Properties

AnyPushAround

public bool AnyPushAround { get; }

Property Value

bool

InsidePushAround

public float InsidePushAround { get; }

Property Value

float

OutsidePushAround

public float OutsidePushAround { get; }

Property Value

float

Methods

DrainWorldFloodInit(WorldCoordinate)

public bool DrainWorldFloodInit(WorldCoordinate StartPos)

Parameters

StartPos WorldCoordinate

Returns

bool

DrainWorldPositionFlooded(WorldCoordinate)

public bool DrainWorldPositionFlooded(WorldCoordinate pos)

Parameters

pos WorldCoordinate

Returns

bool

FloodHelpUp()

public void FloodHelpUp()

InitDeathRain()

public void InitDeathRain()

ResetRain()

public void ResetRain()

Update()

public void Update()