Table of Contents

Class GhostHunch

Namespace
Global
Assembly
Assembly-CSharp.dll
public class GhostHunch : UpdatableAndDeletable, IDrawable
Inheritance
GhostHunch
Implements
Inherited Members

Constructors

GhostHunch(Room, GhostID)

public GhostHunch(Room room, GhostWorldPresence.GhostID ghostNumber)

Parameters

room Room
ghostNumber GhostWorldPresence.GhostID

Fields

alpha

public float alpha

Field Value

float

counter

public int counter

Field Value

int

ghostNumber

public GhostWorldPresence.GhostID ghostNumber

Field Value

GhostWorldPresence.GhostID

go

public bool go

Field Value

bool

goAt

public int goAt

Field Value

int

lastProg

public float lastProg

Field Value

float

prog

public float prog

Field Value

float

soundLoop

public DisembodiedDynamicSoundLoop soundLoop

Field Value

DisembodiedDynamicSoundLoop

speed

public float speed

Field Value

float

Methods

public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update(bool)

public override void Update(bool eu)

Parameters

eu bool