Table of Contents

Class GameOverRain

Namespace
Global
Assembly
Assembly-CSharp.dll
public class GameOverRain : CosmeticSprite, IDrawable, IRunDuringDialog
Inheritance
GameOverRain
Implements
Inherited Members

Constructors

GameOverRain(Room, Vector2, float)

public GameOverRain(Room room, Vector2 pos, float speed)

Parameters

room Room
pos Vector2
speed float

Fields

destroyNext

public bool destroyNext

Field Value

bool

floorLevel

public float floorLevel

Field Value

float

speed

public float speed

Field Value

float

Methods

public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update(bool)

public override void Update(bool eu)

Parameters

eu bool