Class FishPather
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class FishPather : PathFinder
- Inheritance
-
FishPather
- Inherited Members
Constructors
FishPather(ArtificialIntelligence, World, AbstractCreature)
public FishPather(ArtificialIntelligence AI, World world, AbstractCreature creature)
Parameters
AIArtificialIntelligenceworldWorldcreatureAbstractCreature
Methods
CheckConnectionCost(PathingCell, PathingCell, MovementConnection, bool)
public override PathCost CheckConnectionCost(PathFinder.PathingCell start, PathFinder.PathingCell goal, MovementConnection connection, bool followingPath)
Parameters
startPathFinder.PathingCellgoalPathFinder.PathingCellconnectionMovementConnectionfollowingPathbool
Returns
FollowPath(WorldCoordinate, bool)
public MovementConnection FollowPath(WorldCoordinate originPos, bool actuallyFollowingThisPath)
Parameters
originPosWorldCoordinateactuallyFollowingThisPathbool
Returns
HeuristicForCell(PathingCell, PathCost)
public override PathCost HeuristicForCell(PathFinder.PathingCell cell, PathCost costToGoal)
Parameters
cellPathFinder.PathingCellcostToGoalPathCost