Table of Contents

Class FUnityParticleSystemNode

Namespace
Global
Assembly
Assembly-CSharp.dll
public class FUnityParticleSystemNode : FGameObjectNode, FRenderableLayerInterface
Inheritance
FUnityParticleSystemNode
Implements
Inherited Members

Constructors

FUnityParticleSystemNode(GameObject, bool)

public FUnityParticleSystemNode(GameObject gameObject, bool shouldDuplicate)

Parameters

gameObject GameObject
shouldDuplicate bool

Fields

_particleSystem

public ParticleSystem _particleSystem

Field Value

ParticleSystem

Properties

particleSystem

public ParticleSystem particleSystem { get; }

Property Value

ParticleSystem

Methods

HandleUpdate()

public void HandleUpdate()