Class FUnityParticleSystemNode
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class FUnityParticleSystemNode : FGameObjectNode, FRenderableLayerInterface
- Inheritance
-
FUnityParticleSystemNode
- Implements
- Inherited Members
Constructors
FUnityParticleSystemNode(GameObject, bool)
public FUnityParticleSystemNode(GameObject gameObject, bool shouldDuplicate)
Parameters
gameObjectGameObjectshouldDuplicatebool
Fields
_particleSystem
public ParticleSystem _particleSystem
Field Value
- ParticleSystem
Properties
particleSystem
public ParticleSystem particleSystem { get; }
Property Value
- ParticleSystem
Methods
HandleUpdate()
public void HandleUpdate()