Table of Contents

Class FTexture

Namespace
Global
Assembly
Assembly-CSharp.dll
public class FTexture : FSprite
Inheritance
FTexture
Inherited Members

Constructors

FTexture(Texture, string)

public FTexture(Texture texture, string salt = "")

Parameters

texture Texture
salt string

FTexture(Texture2D, string)

public FTexture(Texture2D texture, string salt = "")

Parameters

texture Texture2D
salt string

Fields

FLAGS

public const BindingFlags FLAGS = Instance | Public | NonPublic

Field Value

BindingFlags

_even

public bool _even

Field Value

bool

_garbage

public static uint _garbage

Field Value

uint

_salt

public readonly string _salt

Field Value

string

_seed

public readonly int _seed

Field Value

int

Properties

salt

public string salt { get; }

Property Value

string

Methods

AddTexture2DToFManager(Texture2D, string)

public static string AddTexture2DToFManager(Texture2D texture, string salt)

Parameters

texture Texture2D
salt string

Returns

string

Destroy()

public void Destroy()

GarbageCollect(bool)

public static void GarbageCollect(bool actual = true)

Parameters

actual bool

RemoveTextureFromFManager(string)

public static void RemoveTextureFromFManager(string name)

Parameters

name string

SetTexture(Texture)

public void SetTexture(Texture newTexture)

Parameters

newTexture Texture

SetTexture(Texture2D)

public void SetTexture(Texture2D newTexture)

Parameters

newTexture Texture2D

_AddTexture2DToFManager(Texture2D, string)

public static void _AddTexture2DToFManager(Texture2D texture, string name)

Parameters

texture Texture2D
name string

_AddTextureToFManager(Texture, string)

public static void _AddTextureToFManager(Texture texture, string name)

Parameters

texture Texture
name string