Class FTexture
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class FTexture : FSprite
- Inheritance
-
FTexture
- Inherited Members
Constructors
FTexture(Texture, string)
public FTexture(Texture texture, string salt = "")
Parameters
textureTexturesaltstring
FTexture(Texture2D, string)
public FTexture(Texture2D texture, string salt = "")
Parameters
textureTexture2Dsaltstring
Fields
FLAGS
public const BindingFlags FLAGS = Instance | Public | NonPublic
Field Value
_even
public bool _even
Field Value
_garbage
public static uint _garbage
Field Value
_salt
public readonly string _salt
Field Value
_seed
public readonly int _seed
Field Value
Properties
salt
public string salt { get; }
Property Value
Methods
AddTexture2DToFManager(Texture2D, string)
public static string AddTexture2DToFManager(Texture2D texture, string salt)
Parameters
textureTexture2Dsaltstring
Returns
Destroy()
public void Destroy()
GarbageCollect(bool)
public static void GarbageCollect(bool actual = true)
Parameters
actualbool
RemoveTextureFromFManager(string)
public static void RemoveTextureFromFManager(string name)
Parameters
namestring
SetTexture(Texture)
public void SetTexture(Texture newTexture)
Parameters
newTextureTexture
SetTexture(Texture2D)
public void SetTexture(Texture2D newTexture)
Parameters
newTextureTexture2D
_AddTexture2DToFManager(Texture2D, string)
public static void _AddTexture2DToFManager(Texture2D texture, string name)
Parameters
textureTexture2Dnamestring
_AddTextureToFManager(Texture, string)
public static void _AddTextureToFManager(Texture texture, string name)
Parameters
textureTexturenamestring