Class FRepeatSprite
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class FRepeatSprite : FSprite
- Inheritance
-
FRepeatSprite
- Inherited Members
Constructors
FRepeatSprite(string, float, float)
public FRepeatSprite(string elementName, float width, float height)
Parameters
FRepeatSprite(string, float, float, float, float)
public FRepeatSprite(string elementName, float width, float height, float scrollX, float scrollY)
Parameters
Fields
_height
public float _height
Field Value
_scrollX
public float _scrollX
Field Value
_scrollY
public float _scrollY
Field Value
_textureHeight
public float _textureHeight
Field Value
_textureWidth
public float _textureWidth
Field Value
_width
public float _width
Field Value
Properties
anchorX
public override float anchorX { get; set; }
Property Value
anchorY
public override float anchorY { get; set; }
Property Value
height
public override float height { get; set; }
Property Value
localRect
public override Rect localRect { get; }
Property Value
- Rect
scrollX
public float scrollX { get; set; }
Property Value
scrollY
public float scrollY { get; set; }
Property Value
textureRect
public override Rect textureRect { get; }
Property Value
- Rect
width
public override float width { get; set; }
Property Value
Methods
HandleElementChanged()
public override void HandleElementChanged()
PopulateRenderLayer()
public override void PopulateRenderLayer()
UpdateLocalVertices()
public override void UpdateLocalVertices()