Table of Contents

Class FParticle

Namespace
Global
Assembly
Assembly-CSharp.dll
public class FParticle
Inheritance
FParticle
Inherited Members

Fields

alphaDeltaPerSecond

public float alphaDeltaPerSecond

Field Value

float

blueDeltaPerSecond

public float blueDeltaPerSecond

Field Value

float

color

public Color color

Field Value

Color

doesNeedRotationUpdates

public bool doesNeedRotationUpdates

Field Value

bool

elementHalfHeight

public float elementHalfHeight

Field Value

float

elementHalfWidth

public float elementHalfWidth

Field Value

float

greenDeltaPerSecond

public float greenDeltaPerSecond

Field Value

float

initialBottomLeft

public Vector2 initialBottomLeft

Field Value

Vector2

initialBottomRight

public Vector2 initialBottomRight

Field Value

Vector2

initialTopLeft

public Vector2 initialTopLeft

Field Value

Vector2

initialTopRight

public Vector2 initialTopRight

Field Value

Vector2

redDeltaPerSecond

public float redDeltaPerSecond

Field Value

float

resultBottomLeftX

public float resultBottomLeftX

Field Value

float

resultBottomLeftY

public float resultBottomLeftY

Field Value

float

resultBottomRightX

public float resultBottomRightX

Field Value

float

resultBottomRightY

public float resultBottomRightY

Field Value

float

resultTopLeftX

public float resultTopLeftX

Field Value

float

resultTopLeftY

public float resultTopLeftY

Field Value

float

resultTopRightX

public float resultTopRightX

Field Value

float

resultTopRightY

public float resultTopRightY

Field Value

float

rotation

public double rotation

Field Value

double

rotationDeltaPerSecond

public double rotationDeltaPerSecond

Field Value

double

scale

public float scale

Field Value

float

scaleDeltaPerSecond

public float scaleDeltaPerSecond

Field Value

float

speedX

public float speedX

Field Value

float

speedY

public float speedY

Field Value

float

timeRemaining

public float timeRemaining

Field Value

float

uvBottomLeft

public Vector2 uvBottomLeft

Field Value

Vector2

uvBottomRight

public Vector2 uvBottomRight

Field Value

Vector2

uvTopLeft

public Vector2 uvTopLeft

Field Value

Vector2

uvTopRight

public Vector2 uvTopRight

Field Value

Vector2

x

public float x

Field Value

float

y

public float y

Field Value

float