Table of Contents

Class Explosion.ExplosionLight

Namespace
Global
Assembly
Assembly-CSharp.dll
public class Explosion.ExplosionLight : CosmeticSprite, IDrawable, IRunDuringDialog
Inheritance
Explosion.ExplosionLight
Implements
Inherited Members

Constructors

ExplosionLight(Vector2, float, float, int, Color)

public ExplosionLight(Vector2 pos, float rad, float alpha, int lifeTime, Color lightColor)

Parameters

pos Vector2
rad float
alpha float
lifeTime int
lightColor Color

Fields

alpha

public float alpha

Field Value

float

lastLife

public float lastLife

Field Value

float

life

public float life

Field Value

float

lifeTime

public int lifeTime

Field Value

int

lightColor

public Color lightColor

Field Value

Color

rad

public float rad

Field Value

float

Methods

public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update(bool)

public override void Update(bool eu)

Parameters

eu bool