Table of Contents

Class DreamsState

Namespace
Global
Assembly
Assembly-CSharp.dll
public class DreamsState
Inheritance
DreamsState
Inherited Members

Constructors

DreamsState()

public DreamsState()

Fields

eventDream

public DreamsState.DreamID eventDream

Field Value

DreamsState.DreamID

guideHasShownHimselfToPlayer

public bool guideHasShownHimselfToPlayer

Field Value

bool

guideHasShownMoonThisRound

public bool guideHasShownMoonThisRound

Field Value

bool

hasShownDreamSlugcat

public bool hasShownDreamSlugcat

Field Value

bool

integers

public int[] integers

Field Value

int[]

unrecognizedIntegers

public int[] unrecognizedIntegers

Field Value

int[]

unrecognizedSaveStrings

public List<string> unrecognizedSaveStrings

Field Value

List<string>

upcomingDream

public DreamsState.DreamID upcomingDream

Field Value

DreamsState.DreamID

Properties

AnyDreamComingUp

public bool AnyDreamComingUp { get; }

Property Value

bool

UpcomingDreamID

public DreamsState.DreamID UpcomingDreamID { get; }

Property Value

DreamsState.DreamID

cyclesSinceLastDream

public int cyclesSinceLastDream { get; set; }

Property Value

int

cyclesSinceLastFamilyDream

public int cyclesSinceLastFamilyDream { get; set; }

Property Value

int

cyclesSinceLastGuideDream

public int cyclesSinceLastGuideDream { get; set; }

Property Value

int

everAteMoonNeuron

public bool everAteMoonNeuron { get; set; }

Property Value

bool

everSleptInSB

public bool everSleptInSB { get; set; }

Property Value

bool

everSleptInSB_S01

public bool everSleptInSB_S01 { get; set; }

Property Value

bool

familyThread

public int familyThread { get; set; }

Property Value

int

guideThread

public int guideThread { get; set; }

Property Value

int

inGWOrSHCounter

public int inGWOrSHCounter { get; set; }

Property Value

int

Methods

ArtificerDreamRooms(int)

public static string ArtificerDreamRooms(int dream)

Parameters

dream int

Returns

string

EndOfCycleProgress(SaveState, string, string)

public void EndOfCycleProgress(SaveState saveState, string currentRegion, string denPosition)

Parameters

saveState SaveState
currentRegion string
denPosition string

FromString(string)

public void FromString(string s)

Parameters

s string

IfSleepNowIsThereADreamComingUp(SaveState, string, string, bool)

public bool IfSleepNowIsThereADreamComingUp(SaveState saveState, string currentRegion, string denPosition, bool updateData = true)

Parameters

saveState SaveState
currentRegion string
denPosition string
updateData bool

Returns

bool

InitiateEventDream(DreamID)

public void InitiateEventDream(DreamsState.DreamID evDreamID)

Parameters

evDreamID DreamsState.DreamID

StaticEndOfCycleProgress(SaveState, string, string, ref int, ref int, ref int, ref int, ref DreamID, ref DreamID, ref bool, ref bool, ref bool, ref int, ref bool, ref int)

public static void StaticEndOfCycleProgress(SaveState saveState, string currentRegion, string denPosition, ref int cyclesSinceLastDream, ref int cyclesSinceLastFamilyDream, ref int cyclesSinceLastGuideDream, ref int inGWOrSHCounter, ref DreamsState.DreamID upcomingDream, ref DreamsState.DreamID eventDream, ref bool everSleptInSB, ref bool everSleptInSB_S01, ref bool guideHasShownHimselfToPlayer, ref int guideThread, ref bool guideHasShownMoonThisRound, ref int familyThread)

Parameters

saveState SaveState
currentRegion string
denPosition string
cyclesSinceLastDream int
cyclesSinceLastFamilyDream int
cyclesSinceLastGuideDream int
inGWOrSHCounter int
upcomingDream DreamsState.DreamID
eventDream DreamsState.DreamID
everSleptInSB bool
everSleptInSB_S01 bool
guideHasShownHimselfToPlayer bool
guideThread int
guideHasShownMoonThisRound bool
familyThread int

ToString()

public override string ToString()

Returns

string