Table of Contents

Class DeepProcessing

Namespace
Global
Assembly
Assembly-CSharp.dll
public class DeepProcessing : UpdatableAndDeletable, IDrawable
Inheritance
DeepProcessing
Implements
Inherited Members

Constructors

DeepProcessing(PlacedObject)

public DeepProcessing(PlacedObject placedObject)

Parameters

placedObject PlacedObject

Fields

gridDiv

public int gridDiv

Field Value

int

meshDirty

public bool meshDirty

Field Value

bool

placedObject

public PlacedObject placedObject

Field Value

PlacedObject

power

public float power

Field Value

float

quad

public Vector2[] quad

Field Value

Vector2[]

verts

public Vector2[] verts

Field Value

Vector2[]

Methods

public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

GetIdealGridDiv()

public int GetIdealGridDiv()

Returns

int

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update(bool)

public override void Update(bool eu)

Parameters

eu bool

UpdateVerts(SpriteLeaser, RoomCamera)

public void UpdateVerts(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera