Table of Contents

Class DebugPanel

Namespace
Global
Assembly
Assembly-CSharp.dll
public class DebugPanel : MonoBehaviour
Inheritance
Object
Component
Behaviour
MonoBehaviour
DebugPanel
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags

Fields

NeedsUpdateFrameDelay

public const int NeedsUpdateFrameDelay = 2

Field Value

int

enable

[SerializeField]
public bool enable

Field Value

bool

fps

public DebugPanel.FPS fps

Field Value

DebugPanel.FPS

infoText

public string infoText

Field Value

string

informationText

[SerializeField]
public Text informationText

Field Value

Text

needsUpdate

public int needsUpdate

Field Value

int

Methods

Awake()

public void Awake()

InitializeSwitch()

public void InitializeSwitch()

LateUpdate()

public void LateUpdate()

OnDestroy()

public void OnDestroy()

RequestUpdate()

public void RequestUpdate()

ResolutionPerformanceManager_OnResolutionChanged()

public void ResolutionPerformanceManager_OnResolutionChanged()

Rewired_ControllerConnectedEvent(ControllerStatusChangedEventArgs)

public void Rewired_ControllerConnectedEvent(ControllerStatusChangedEventArgs args)

Parameters

args ControllerStatusChangedEventArgs

Rewired_ControllerPreDisconnectEvent(ControllerStatusChangedEventArgs)

public void Rewired_ControllerPreDisconnectEvent(ControllerStatusChangedEventArgs args)

Parameters

args ControllerStatusChangedEventArgs

Update()

public void Update()

UpdateText()

public void UpdateText()

UserInput_OnControllerConfigurationChanged()

public void UserInput_OnControllerConfigurationChanged()