Class Dangler
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
- Inheritance
-
Dangler
- Inherited Members
-
Constructors
Dangler(GraphicsModule, int, int, float, float)
public Dangler(GraphicsModule gModule, int danglerNum, int segs, float baseRad, float conRad)
Parameters
gModule GraphicsModule
danglerNum int
segs int
baseRad float
conRad float
Fields
danglerNum
Field Value
- int
gModule
public GraphicsModule gModule
Field Value
- GraphicsModule
segments
public Dangler.DanglerSegment[] segments
Field Value
- DanglerSegment[]
Properties
Props
public Dangler.DanglerProps Props { get; }
Property Value
- Dangler.DanglerProps
Methods
ConPos(float)
public Vector2 ConPos(float timeStacker)
Parameters
timeStacker float
Returns
- Vector2
DrawSprite(int, SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprite(int spriteIndex, RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
spriteIndex int
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitSprite(SpriteLeaser, int)
public void InitSprite(RoomCamera.SpriteLeaser sLeaser, int spriteIndex)
Parameters
sLeaser RoomCamera.SpriteLeaser
spriteIndex int
Reset()
Update()