Table of Contents

Class DaddyGraphics.Eye

Namespace
Global
Assembly
Assembly-CSharp.dll
public class DaddyGraphics.Eye : DaddyGraphics.DaddyBubbleOwner
Inheritance
DaddyGraphics.Eye
Implements
Inherited Members

Constructors

Eye(DaddyGraphics, int)

public Eye(DaddyGraphics owner, int index)

Parameters

owner DaddyGraphics
index int

Fields

centerRenderPos

public Vector2 centerRenderPos

Field Value

Vector2

closed

public float closed

Field Value

float

creatureRep

public Tracker.CreatureRepresentation creatureRep

Field Value

Tracker.CreatureRepresentation

dir

public Vector2 dir

Field Value

Vector2

eyesClosedDelay

public int eyesClosedDelay

Field Value

int

flash

public float flash

Field Value

float

focus

public float focus

Field Value

float

getToFocus

public float getToFocus

Field Value

float

index

public int index

Field Value

int

lastClosed

public float lastClosed

Field Value

float

lastDir

public Vector2 lastDir

Field Value

Vector2

lastFocus

public float lastFocus

Field Value

float

light

public float light

Field Value

float

owner

public DaddyGraphics owner

Field Value

DaddyGraphics

renderColor

public Color renderColor

Field Value

Color

soundSource

public NoiseTracker.TheorizedSource soundSource

Field Value

NoiseTracker.TheorizedSource

Properties

chunk

public BodyChunk chunk { get; }

Property Value

BodyChunk

Methods

FindNewLookObject()

public void FindNewLookObject()

GetColor()

public Color GetColor()

Returns

Color

GetPosition()

public Vector2 GetPosition()

Returns

Vector2

ReactToCreature(CreatureRepresentation)

public void ReactToCreature(Tracker.CreatureRepresentation newCrit)

Parameters

newCrit Tracker.CreatureRepresentation

ReactToSound(TheorizedSource)

public void ReactToSound(NoiseTracker.TheorizedSource newSound)

Parameters

newSound NoiseTracker.TheorizedSource

Update()

public void Update()