Table of Contents

Class BulletDrip

Namespace
Global
Assembly
Assembly-CSharp.dll
public class BulletDrip : UpdatableAndDeletable, IDrawable
Inheritance
BulletDrip
Implements
Inherited Members

Constructors

BulletDrip(RoomRain)

public BulletDrip(RoomRain roomRain)

Parameters

roomRain RoomRain

Fields

counter

public int counter

Field Value

int

delay

public int delay

Field Value

int

fallSpeed

public float fallSpeed

Field Value

float

falling

public float falling

Field Value

float

lastFalling

public float lastFalling

Field Value

float

moveTip

public bool moveTip

Field Value

bool

pos

public Vector2 pos

Field Value

Vector2

roomRain

public RoomRain roomRain

Field Value

RoomRain

skyPos

public Vector2 skyPos

Field Value

Vector2

Methods

public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Strike()

public void Strike()

Update(bool)

public override void Update(bool eu)

Parameters

eu bool