Class BulletDrip
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class BulletDrip : UpdatableAndDeletable, IDrawable
- Inheritance
-
BulletDrip
- Implements
-
- Inherited Members
-
Constructors
BulletDrip(RoomRain)
public BulletDrip(RoomRain roomRain)
Parameters
roomRain RoomRain
Fields
counter
Field Value
- int
delay
Field Value
- int
fallSpeed
Field Value
- float
falling
Field Value
- float
lastFalling
Field Value
- float
moveTip
Field Value
- bool
pos
Field Value
- Vector2
roomRain
Field Value
- RoomRain
skyPos
Field Value
- Vector2
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Strike()
Update(bool)
public override void Update(bool eu)
Parameters
eu bool