Class Bubble
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class Bubble : CosmeticSprite, IDrawable, IRunDuringDialog
- Inheritance
-
Bubble
- Implements
-
- Inherited Members
-
Constructors
Bubble(Vector2, Vector2, bool, bool)
public Bubble(Vector2 pos, Vector2 vel, bool bottomBubble, bool fakeWaterBubble)
Parameters
pos Vector2
vel Vector2
bottomBubble bool
fakeWaterBubble bool
Fields
age
Field Value
- int
doNotSlow
Field Value
- bool
fakeWaterBubble
public bool fakeWaterBubble
Field Value
- bool
fullSize
Field Value
- float
growthSpeed
Field Value
- float
ignoreWalls
Field Value
- bool
initPop
Field Value
- bool
lastSize
Field Value
- float
mode
Field Value
- Bubble.Mode
size
Field Value
- float
Methods
AddToContainer(SpriteLeaser, RoomCamera, FContainer)
public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer
ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)
public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette
DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)
public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2
InitiateSprites(SpriteLeaser, RoomCamera)
public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)
Parameters
sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
Update(bool)
public override void Update(bool eu)
Parameters
eu bool