Class BackwardsCompatibilityRemix
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public static class BackwardsCompatibilityRemix
- Inheritance
-
BackwardsCompatibilityRemix
- Inherited Members
-
Methods
GetRegionNumber(string)
public static int GetRegionNumber(string regionName)
Parameters
regionName string
Returns
- int
ParseCreatureTypes(string, List<Type>)
public static void ParseCreatureTypes(string creaturesString, List<CreatureTemplate.Type> creatureData)
Parameters
creaturesString string
creatureData List<CreatureTemplate.Type>
ParseDataPearl(int)
public static DataPearl.AbstractDataPearl.DataPearlType ParseDataPearl(int pearlID)
Parameters
pearlID int
Returns
- DataPearl.AbstractDataPearl.DataPearlType
ParseDenEntryRule(int)
public static ArenaSetup.GameTypeSetup.DenEntryRule ParseDenEntryRule(int denEntryID)
Parameters
denEntryID int
Returns
- ArenaSetup.GameTypeSetup.DenEntryRule
ParseGhostString(string, Dictionary<GhostID, int>)
public static void ParseGhostString(string ghostString, Dictionary<GhostWorldPresence.GhostID, int> remixGhostData)
Parameters
ghostString string
remixGhostData Dictionary<GhostWorldPresence.GhostID, int>
ParseItemTypes(string, List<AbstractObjectType>)
public static void ParseItemTypes(string itemsString, List<AbstractPhysicalObject.AbstractObjectType> itemData)
Parameters
itemsString string
itemData List<AbstractPhysicalObject.AbstractObjectType>
ParseLanguage(int)
public static InGameTranslator.LanguageID ParseLanguage(int languageID)
Parameters
languageID int
Returns
- InGameTranslator.LanguageID
ParseLevelTokens(string, List<LevelUnlockID>)
public static void ParseLevelTokens(string tokensString, List<MultiplayerUnlocks.LevelUnlockID> tokenData)
Parameters
tokensString string
tokenData List<MultiplayerUnlocks.LevelUnlockID>
ParseLineages(string, string, Name, int, Dictionary<string, int>)
public static void ParseLineages(string lineageString, string regionName, SlugcatStats.Name character, int worldVersion, Dictionary<string, int> lineageData)
Parameters
lineageString string
regionName string
character SlugcatStats.Name
worldVersion int
lineageData Dictionary<string, int>
public static void ParseMetersShown(string metersString, List<WinState.EndgameID> metersData)
Parameters
metersString string
metersData List<WinState.EndgameID>
ParseMiscItems(string, List<MiscItemType>)
public static void ParseMiscItems(string miscString, List<SLOracleBehaviorHasMark.MiscItemType> miscData)
Parameters
miscString string
miscData List<SLOracleBehaviorHasMark.MiscItemType>
ParsePlayerAvailability(string, List<Name>)
public static void ParsePlayerAvailability(string availabilityString, List<SlugcatStats.Name> availableData)
Parameters
availabilityString string
availableData List<SlugcatStats.Name>
ParsePlayerNumber(int)
public static SlugcatStats.Name ParsePlayerNumber(int playerID)
Parameters
playerID int
Returns
- SlugcatStats.Name
ParsePreset(int)
public static Options.ControlSetup.Preset ParsePreset(int presetID)
Parameters
presetID int
Returns
- Options.ControlSetup.Preset
ParseReliableIggyCondition(int)
public static ReliableIggyDirection.ReliableIggyDirectionData.Condition ParseReliableIggyCondition(int conditionID)
Parameters
conditionID int
Returns
- ReliableIggyDirection.ReliableIggyDirectionData.Condition
ParseReliableIggySymbol(int)
public static ReliableIggyDirection.ReliableIggyDirectionData.Symbol ParseReliableIggySymbol(int symbolID)
Parameters
symbolID int
Returns
- ReliableIggyDirection.ReliableIggyDirectionData.Symbol
ParseRoomAttraction(int)
public static AbstractRoom.CreatureRoomAttraction ParseRoomAttraction(int attractID)
Parameters
attractID int
Returns
- AbstractRoom.CreatureRoomAttraction
ParseRoomIndex(string)
public static int? ParseRoomIndex(string roomString)
Parameters
roomString string
Returns
- int?
ParseRoomsVisited(int, string, string, List<string>)
public static void ParseRoomsVisited(int worldVersion, string regionName, string roomsString, List<string> roomsData)
Parameters
worldVersion int
regionName string
roomsString string
roomsData List<string>
ParseSandboxTokens(string, List<SandboxUnlockID>)
public static void ParseSandboxTokens(string tokensString, List<MultiplayerUnlocks.SandboxUnlockID> tokenData)
Parameters
tokensString string
tokenData List<MultiplayerUnlocks.SandboxUnlockID>
ParseSaveNumber(string)
public static SlugcatStats.Name ParseSaveNumber(string firstProgDiv)
Parameters
firstProgDiv string
Returns
- SlugcatStats.Name
ParseSignificantPearls(string, List<DataPearlType>)
public static void ParseSignificantPearls(string pearlsString, List<DataPearl.AbstractDataPearl.DataPearlType> pearlsData)
Parameters
pearlsString string
pearlsData List<DataPearl.AbstractDataPearl.DataPearlType>
ParseStopMusicType(int)
public static StopMusicEvent.Type ParseStopMusicType(int stopType)
Parameters
stopType int
Returns
- StopMusicEvent.Type
ParseSwarmRooms(string, string, Dictionary<string, int>)
public static void ParseSwarmRooms(string regionName, string swarmString, Dictionary<string, int> swarmData)
Parameters
regionName string
swarmString string
swarmData Dictionary<string, int>
ParseTutorialMessages(string, List<Tutorial>)
public static void ParseTutorialMessages(string tutString, List<DeathPersistentSaveData.Tutorial> tutorialsData)
Parameters
tutString string
tutorialsData List<DeathPersistentSaveData.Tutorial>
ParseWildLifeSetting(int)
public static ArenaSetup.GameTypeSetup.WildLifeSetting ParseWildLifeSetting(int wildLifeID)
Parameters
wildLifeID int
Returns
- ArenaSetup.GameTypeSetup.WildLifeSetting