Class AssetManager
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class AssetManager
- Inheritance
-
AssetManager
- Inherited Members
-
Methods
CreateDirectoryMd5(string, string, List<string>)
public static string CreateDirectoryMd5(string srcPath, string relativeRoot, List<string> skipFilenames)
Parameters
srcPath string
relativeRoot string
skipFilenames List<string>
Returns
- string
HardCleanFutileAssets()
public static void HardCleanFutileAssets()
InternalTextureWebRQ(string)
public static UnityWebRequest InternalTextureWebRQ(string path)
Parameters
path string
Returns
- UnityWebRequest
InternalWWWSafeLoad(string)
public static WWW InternalWWWSafeLoad(string path)
Parameters
path string
Returns
- WWW
ListDirectory(string, bool, bool)
public static string[] ListDirectory(string path, bool directories = false, bool includeAll = false)
Parameters
path string
directories bool
includeAll bool
Returns
- string[]
ResolveDirectory(string)
public static string ResolveDirectory(string path)
Parameters
path string
Returns
- string
ResolveFilePath(string)
public static string ResolveFilePath(string path)
Parameters
path string
Returns
- string
SafeWWWAudioClip(string, bool, bool, AudioType)
public static AudioClip SafeWWWAudioClip(string path, bool threeD, bool stream, AudioType audioType)
Parameters
path string
threeD bool
stream bool
audioType AudioType
Returns
- AudioClip
SafeWWWLoadTexture(ref Texture2D, string, bool, bool)
public static Texture2D SafeWWWLoadTexture(ref Texture2D texture2D, string path, bool clampWrapMode, bool crispPixels)
Parameters
texture2D Texture2D
path string
clampWrapMode bool
crispPixels bool
Returns
- Texture2D