Table of Contents

Class AssetManager

Namespace
Global
Assembly
Assembly-CSharp.dll
public class AssetManager
Inheritance
AssetManager
Inherited Members

Methods

CreateDirectoryMd5(string, string, List<string>)

public static string CreateDirectoryMd5(string srcPath, string relativeRoot, List<string> skipFilenames)

Parameters

srcPath string
relativeRoot string
skipFilenames List<string>

Returns

string

HardCleanFutileAssets()

public static void HardCleanFutileAssets()

InternalTextureWebRQ(string)

public static UnityWebRequest InternalTextureWebRQ(string path)

Parameters

path string

Returns

UnityWebRequest

InternalWWWSafeLoad(string)

public static WWW InternalWWWSafeLoad(string path)

Parameters

path string

Returns

WWW

ListDirectory(string, bool, bool)

public static string[] ListDirectory(string path, bool directories = false, bool includeAll = false)

Parameters

path string
directories bool
includeAll bool

Returns

string[]

ResolveDirectory(string)

public static string ResolveDirectory(string path)

Parameters

path string

Returns

string

ResolveFilePath(string)

public static string ResolveFilePath(string path)

Parameters

path string

Returns

string

SafeWWWAudioClip(string, bool, bool, AudioType)

public static AudioClip SafeWWWAudioClip(string path, bool threeD, bool stream, AudioType audioType)

Parameters

path string
threeD bool
stream bool
audioType AudioType

Returns

AudioClip

SafeWWWLoadTexture(ref Texture2D, string, bool, bool)

public static Texture2D SafeWWWLoadTexture(ref Texture2D texture2D, string path, bool clampWrapMode, bool crispPixels)

Parameters

texture2D Texture2D
path string
clampWrapMode bool
crispPixels bool

Returns

Texture2D