Class ArenaSitting.ArenaPlayer
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
public class ArenaSitting.ArenaPlayer
- Inheritance
-
ArenaSitting.ArenaPlayer
- Inherited Members
-
Constructors
ArenaPlayer(int)
public ArenaPlayer(int playerNumber)
Parameters
playerNumber int
Fields
alive
Field Value
- bool
allKills
public List<IconSymbol.IconSymbolData> allKills
Field Value
- List<IconSymbol.IconSymbolData>
deaths
Field Value
- int
hasEnteredGameArea
public bool hasEnteredGameArea
Field Value
- bool
parries
Field Value
- int
playerClass
public SlugcatStats.Name playerClass
Field Value
- SlugcatStats.Name
playerNumber
Field Value
- int
randomPlacement
public int randomPlacement
Field Value
- int
readyForNextRound
public bool readyForNextRound
Field Value
- bool
roundKills
public List<IconSymbol.IconSymbolData> roundKills
Field Value
- List<IconSymbol.IconSymbolData>
sandboxWin
Field Value
- int
score
Field Value
- int
timeAlive
Field Value
- int
totScore
Field Value
- int
unrecognizedSaveStrings
public List<string> unrecognizedSaveStrings
Field Value
- List<string>
winner
Field Value
- bool
wins
Field Value
- int
Methods
AddSandboxScore(int)
public void AddSandboxScore(int scoreAdd)
Parameters
scoreAdd int
KillSortValue(IconSymbolData)
public int KillSortValue(IconSymbol.IconSymbolData symbolData)
Parameters
symbolData IconSymbol.IconSymbolData
Returns
- int
LoadFromString(string)
public void LoadFromString(string inpt)
Parameters
inpt string
Reset()
SortAllKills()
public void SortAllKills()
ToString()
public override string ToString()
Returns
- string