Table of Contents

Class ArenaSitting.ArenaPlayer

Namespace
Global
Assembly
Assembly-CSharp.dll
public class ArenaSitting.ArenaPlayer
Inheritance
ArenaSitting.ArenaPlayer
Inherited Members

Constructors

ArenaPlayer(int)

public ArenaPlayer(int playerNumber)

Parameters

playerNumber int

Fields

alive

public bool alive

Field Value

bool

allKills

public List<IconSymbol.IconSymbolData> allKills

Field Value

List<IconSymbol.IconSymbolData>

deaths

public int deaths

Field Value

int

hasEnteredGameArea

public bool hasEnteredGameArea

Field Value

bool

parries

public int parries

Field Value

int

playerClass

public SlugcatStats.Name playerClass

Field Value

SlugcatStats.Name

playerNumber

public int playerNumber

Field Value

int

randomPlacement

public int randomPlacement

Field Value

int

readyForNextRound

public bool readyForNextRound

Field Value

bool

roundKills

public List<IconSymbol.IconSymbolData> roundKills

Field Value

List<IconSymbol.IconSymbolData>

sandboxWin

public int sandboxWin

Field Value

int

score

public int score

Field Value

int

timeAlive

public int timeAlive

Field Value

int

totScore

public int totScore

Field Value

int

unrecognizedSaveStrings

public List<string> unrecognizedSaveStrings

Field Value

List<string>

winner

public bool winner

Field Value

bool

wins

public int wins

Field Value

int

Methods

AddSandboxScore(int)

public void AddSandboxScore(int scoreAdd)

Parameters

scoreAdd int

KillSortValue(IconSymbolData)

public int KillSortValue(IconSymbol.IconSymbolData symbolData)

Parameters

symbolData IconSymbol.IconSymbolData

Returns

int

LoadFromString(string)

public void LoadFromString(string inpt)

Parameters

inpt string

Reset()

public void Reset()

SortAllKills()

public void SortAllKills()

ToString()

public override string ToString()

Returns

string