Class ArenaSetup
- Namespace
- Global
- Assembly
- Assembly-CSharp.dll
- Inheritance
-
ArenaSetup
- Inherited Members
-
Constructors
ArenaSetup(ProcessManager)
public ArenaSetup(ProcessManager manager)
Parameters
manager ProcessManager
Fields
ARENA_SETUP_KEY
public const string ARENA_SETUP_KEY = "ArenaSetup"
Field Value
- string
currentGameType
public ArenaSetup.GameTypeID currentGameType
Field Value
- ArenaSetup.GameTypeID
gametypeSetups
public List<ArenaSetup.GameTypeSetup> gametypeSetups
Field Value
- List<ArenaSetup.GameTypeSetup>
manager
public ProcessManager manager
Field Value
- ProcessManager
playerClass
public SlugcatStats.Name[] playerClass
Field Value
- Name[]
playersJoined
public bool[] playersJoined
Field Value
- bool[]
savFilePath
public string savFilePath
Field Value
- string
public bool[] scrolledToShowNewLevels
Field Value
- bool[]
Methods
CycleGameType(int)
public ArenaSetup.GameTypeID CycleGameType(int dir)
Parameters
dir int
Returns
- ArenaSetup.GameTypeID
GetOrInitiateGameTypeSetup(GameTypeID)
public ArenaSetup.GameTypeSetup GetOrInitiateGameTypeSetup(ArenaSetup.GameTypeID gameType)
Parameters
gameType ArenaSetup.GameTypeID
Returns
- ArenaSetup.GameTypeSetup
LoadFromFile()
public void LoadFromFile()
SaveToFile()