Table of Contents

Class AdrenalineEffect

Namespace
Global
Assembly
Assembly-CSharp.dll
public class AdrenalineEffect : CosmeticSprite, IDrawable, IRunDuringDialog
Inheritance
AdrenalineEffect
Implements
Inherited Members

Constructors

AdrenalineEffect(Player)

public AdrenalineEffect(Player player)

Parameters

player Player

Fields

intensity

public float intensity

Field Value

float

lastIntensity

public float lastIntensity

Field Value

float

player

public Player player

Field Value

Player

sinCounter

public float sinCounter

Field Value

float

smoothedVel

public Vector2 smoothedVel

Field Value

Vector2

Methods

public override void AddToContainer(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, FContainer newContatiner)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
newContatiner FContainer

ApplyPalette(SpriteLeaser, RoomCamera, RoomPalette)

public override void ApplyPalette(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, RoomPalette palette)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
palette RoomPalette

DrawSprites(SpriteLeaser, RoomCamera, float, Vector2)

public override void DrawSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam, float timeStacker, Vector2 camPos)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera
timeStacker float
camPos Vector2

InitiateSprites(SpriteLeaser, RoomCamera)

public override void InitiateSprites(RoomCamera.SpriteLeaser sLeaser, RoomCamera rCam)

Parameters

sLeaser RoomCamera.SpriteLeaser
rCam RoomCamera

Update(bool)

public override void Update(bool eu)

Parameters

eu bool